v1 is free for everyone
AnotherPlayer v1 is free — for personal use, freelance work, studios, and commercial projects alike.
No license key. No registration. No paywall.
V1
v1 · free forever
currently 1.0.28
$0
Download- All v1 features
- Any use — personal, freelance, studio, commercial
- Any device, any number of devices
- No time limit, no upgrade fees for v1
Support development
AnotherPlayer v1 is free for everyone, and it stays free whether you ever donate or not — nothing here is required to use any feature.
But if it's found a place in your daily workflow and you'd like to chip in, it genuinely means a lot to me. I read every donation that comes in, and I keep every donor's email. I can't promise anything in return — so let me put it in writing instead: I won't forget the people who backed this early. If I'm ever in a position to give something back, in whatever form that ends up taking, I'll do my best to. Until then you have my honest, lasting gratitude — and that I can promise.
100% optional. AnotherPlayer v1 remains fully free regardless. Amounts shown are before tax; Paddle adds applicable tax at checkout.
FAQ
Is AnotherPlayer really free?
Yes. v1 is free for every user and every use case — personal, freelance, studio, commercial. No license key, no registration, no time limit, no nag screen.
Will it stay free?
Yes. v1 stays free for everyone, permanently.
How can I support development?
You can support development with an optional donation — see the tiers above. Any amount is welcome and entirely optional. Sharing AnotherPlayer with other audio professionals and reporting issues to contact@binboxgames.com helps just as much.
Are there any restrictions on use?
You may not redistribute, resell, sublicense, or reverse-engineer the Software. See Terms of Service for the full license grant. Other than that, use it however you want.
Why is it free?
AnotherPlayer is built for the sample-browsing workflow that audio professionals deal with every day. Making v1 free for everyone gets it into more hands faster — which makes the tool better through real-world feedback.